The Game's Dodge Roll Merits Praise

For those who have experienced this acclaimed title, or just about any 3D action game, chances are you're well-versed in the glorious technique referred to as the “evasion roll.” This defensive move lets your avatar to execute a front, lateral, or rearward somersault to avoid any enemy attacks and create distance from the bad guy. Appears practical, wouldn't you say?

This rolling move, though, has attracted plenty of criticism, not simply as a result of the somersault; it's been called dumb, a cheap tactic, and an implausible action — and occasionally, I see the point. Just imagine me tumbling about hostile mobs in another popular RPG — they can't hit me! But this game's evasion move is the dodge roll to outdo all previous evasion moves, and I'll tell you why.

Regarding this title, the designers identified an excellent method to counter all sentiments that the move is overly simple: simply give every enemy unreasonable strength, increase it further, and all heroes who approaches them will feel immensely thankful thanks to their rolling skill, myself included. With so much on the line, evading successfully feels like an achievement, rather than a cheap trick.

No alternative avoidance technique in the game matches this level of gratification and consistency, since rapid sprints provide minimal movement and defensive postures are readily overcome by powerful foes. One player advised hopping as the main game dodging technique, but besides failing to offer ideal movement, It wasn't clear to me taking a crushing hit would improve my chances of beating enemies (lack of skill, maybe).

Learning the Move

But even though this evasion move grants reprieve in a famously difficult title, it requires practice. Firstly, this title's dodge roll just activates a window of invulnerability once you release the roll control, which hinders a hasty, frantic retreat from dangerous scenarios. Moreover, even though it can transport you away from enemies, it's significantly more useful to employ it as a chance to advance, ideally to their rear, and deliver attacks. And, finally, you must still understand and anticipate opponent moves, since evading too early of a prolonged preparation may end your invincibility ahead of the attack striking… which will seriously hurt.

A Balanced Mechanic

Although evasion-rolling in rapid sequence may look a bit ridiculous (credit to Geralt once more), this isn't really an option in Elden Ring. Of course, that doesn't render it a realistic battle technique — exactly the reason it would be dreadful to see it in a game like Kingdom Come: Deliverance — however, this is a flashy fantasy title being considered, thus why worry?

Similar to any respectable dodge roll, the game's rolling animation is improved by a small acrobatic jump at the commencement, providing a dynamic sensation as opposed to placing the avatar on the floor. Depending on your gear, the maneuver might appear extremely nimble or somewhat sluggish, however, it's consistently swifter and more seamless than the evasion moves used in Dark Souls. Certainly, you could plant your large weapon into the ground if you're carrying one, but that's your own fault for avoiding ranged weapons (In jest — avoid using Elden Ring using ranged options).

Ideal Equilibrium

This title's dodging mechanic establishes an ideal equilibrium between difficulty and chance, offering hope of victory while threatening to take that hope away at the slightest mistake. Perfect this move, and you'll be rewarded with not only success, but gratification.

Carlos Lewis
Carlos Lewis

A tech journalist with over a decade of experience covering digital transformation and cybersecurity trends across Europe.